Articles / Silo 06
SFB Games & Game Development

Game Animation in Small-Team Development

Animation can communicate character, feedback and personality without large production teams. SFB Games projects provide useful examples of stylised animation and expressive characters.

Why this topic matters

This article provides a concise editorial overview of the topic and places it within the broader context of independent game development, visual design and interactive storytelling.

Publicly documented context

SFB Games’ public materials describe a London-based independent studio founded by brothers Tom and Adam Vian. The studio’s press information identifies Adam as co-founder, artist and animator, while its catalog spans mystery, puzzle, action, horror and experimental projects.

Further reading

For current project information, readers should consult the official SFB Games website and its current game pages. This article is an independent informational page and is not an official SFB Games publication.